<?xml version="1.0" encoding="utf-8" ?>
<entries>
  <entry>
    <name>Skeleton Warriors</name>
    <category>3.Core</category>
    <upgrades>
      <upgrade applyToAll="false" name="Shields" cost="0" />
      <upgrade applyToAll="false" name="Light Armour" cost="1" />
      <upgrade applyToAll="false" name="Spears and Shields" cost="1" />
    </upgrades>
    <units>
      <unit name="Skeleton Warrior" base="Skeleton" cost="8" minimum="10" quantity="10" maximum="40" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Champion" base="Skeleton Champion" cost="18" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Standard Bearer" base="Skeleton" cost="18" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Musician" base="Skeleton" cost="13" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" fixed="true"/>
        </equipment>
      </unit>
    </units>
  </entry>
  <entry>
    <name>Tomb Swarm</name>
    <category>3.Core</category>
    <units>
      <unit name="Tomb Swarm" base="Skeleton" cost="45" minimum="1" quantity="1" maximum="5" isPrimary="true"/>
    </units>
  </entry>
  <entry>
    <name>Skeleton Light Horsemen</name>
    <category>3.Core</category>
    <units>
      <unit name="Skeleton" base="Skeleton Horseman" cost="14" minimum="5" quantity="5" maximum="16" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" />
        </equipment>
      </unit>
      <unit name="Champion" base="Skeleton Horseman Champion" cost="28" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" />
        </equipment>
      </unit>
      <unit name="Standard Bearer" base="Skeleton Horseman" cost="28" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" />
        </equipment>
      </unit>
      <unit name="Musician" base="Skeleton Horseman" cost="21" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Bow" default="true" />
        </equipment>
      </unit>
    </units>
  </entry>
    <entry>
    <name>Skeleton Heavy Horsemen</name>
    <category>3.Core</category>
    <units>
      <unit name="Skeleton" base="Skeleton Horseman" cost="16" minimum="5" quantity="5" maximum="16" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Spear" default="true" fixed="true"/>
          <item name="Light Armour" default="true" />
          <item name="Shield" default="true" />
        </equipment>
      </unit>
      <unit name="Champion" base="Skeleton Horseman Champion" cost="30" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Spear" default="true" fixed="true"/>
          <item name="Light Armour" default="true" />
          <item name="Shield" default="true" />
        </equipment>
      </unit>
      <unit name="Standard Bearer" base="Skeleton Horseman" cost="30" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Spear" default="true" fixed="true"/>
          <item name="Light Armour" default="true" />
          <item name="Shield" default="true" />
        </equipment>
      </unit>
      <unit name="Musician" base="Skeleton Horseman" cost="23" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" />
          <item name="Spear" default="true" fixed="true"/>
          <item name="Light Armour" default="true" />
          <item name="Shield" default="true" />
        </equipment>
      </unit>
    </units>
  </entry>
  <entry>
    <name>Chariot</name>
    <category>3.Core</category>
    <units>
      <unit name="Chariot" base="Chariot" cost="40" minimum="3" quantity="3" maximum="12" isPrimary="true">
      </unit>
      <unit name="Champion" base="Chariot" cost="60" minimum="0" quantity="0" maximum="1">
      </unit>
      <unit name="Standard Bearer" base="Chariot" cost="60" minimum="0" quantity="0" maximum="1">
      </unit>
      <unit name="Musician" base="Chariot" cost="50" minimum="0" quantity="0" maximum="1">
      </unit>
    </units>
  </entry>
</entries>